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Elucidating the Necessary Active Components of Training (ENACT) Study

This study will examine the effects of different brain games on cognitive and everyday activities in middle-aged and older adults. Participants will play either 20 or 40 hours of ENACT brain games on a study provided laptop. They will also complete daily surveys on a study-provided mobile phone for the duration of the study. These surveys will take approximately 5-6 minutes to complete per day. The study will last either 6 or 9 months depending on the brain game training time. The study will be done remotely from the comfort of home using study-provided mobile devices. Participants are compensated for their time.
Courtney Fine at or 814-865-4773
18 year(s) or older
This study is also accepting healthy volunteers
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Inclusion Criteria:
Age 55-85
Strong English writing and comprehension
Willing to participate for 5 to 9 months
Exclusion Criteria:
Involved in brain training, such as Lumocity or BrainHQ
History of dementia or Alzheimer's Disease
Use of video games for more than 2 hours/week over the previous 2 years
Prevention, Mental & Behavioral Health
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