1 Study Matches
Effects of product promotion and modelling in the livestream environment on adolescent eating behavior.
The purpose of this study is to evaluate marketing in the livestream environment and evaluate a new streamer who will be playing fortnight. Teens will be asked to watch two livestream videos at two separate session, one week apart. A snack will be provided during each video watching session. At each session a few brief questionnaires will also be given.
Watch Fortnite livestream video for 20 minutes while eating a chip snack. Afterward you will be asked to answer a few brief surveys.
Sara Pritschet - at firstname.lastname@example.org
Inclusion Criteria:12-19 years old
fluent in english
No food allergies to food provided in study
No cognitive or physical disability that prevents ability to watch video, eat snack, complete surveys independently
Exclusion Criteria:Younger than 12 and older than 19 years
Not fluent in english
Food allergy to food provided in study
Diagnosis of a cognitive or physical disability that prevents ability to watch video, eat snack, complete surveys independently
Children's Health, Food & Nutrition